If you can manage to get your hands on a +4-5 Blade of Ammuit you can hit the required Aura Level of 21 at lower levels (Lv. 95):Īt 95 he has a base Aura level of 12 and gets +9 from his Gear allowing him to break immunities. Here's my Act 3 Merc's Current Setup for my Assassin (Lv.
My act 2 defensive hireling comes with a spiffy cold effect but seeems to be restricted to pole arms, without a shield regardless of the class of pole arm (ie 1 handed pole arms should allow a shield, but dont).
So in order to deal a decent amount of damage after breaking an immunity you will need -Res on Gear.įrozen fortune is an Aura that has -15 Cold Pierce and will stack with Infinity to allow you to break Cold Immunities (-42 + -15 = -57) My act 1 hireling seemed to be restricted to bow weapons. +Skills will not work with infinity but will work with his innate Auras/Skills.įlammability/Frostbite/Conductivity will take and additional -23 Res off a monster and can be used w/ Infinity to break immunities (Keep in mind that Aura/Curses stack together so if you're breaking an immunity it only works at 1/5 effectiveness even if you can break it with just an Act 3 Merc's Aura or a Paladin's Conviction Aura). So in order to break immunities with an infinity you would need an additional -13 FR/CR/LR/PR and it must come from either an Aura or a Curse (-Res in gear won't break immunities) Infinity has a Conviction level of 12 which is -42 (20 + 2 Per Level). In order for your Act 3 Merc to break immunities it requires an Aura level of 21 (Level 10 Aura at Merc Level 79, Level 11 Aura at Merc Level 87, Level 12 Aura at Merc Level 95).
Normal monster types require -55 in order to break their immunities (110 Res).